
I may be wrong, or I may not understand the purpose of this subreddit, but I think it would be much better to have a solid MMORPG list with a summary of its features and pros and cons for everyone to check first before flooding the subreddit with the same question.",False,self,t5_2qlxw,False,True,t3_1kf5kt,ġ371882077.0,60,self.MMORPG,1guel3,"Thank you, FFXIV.",xhieron,81,21,39,"This might come across as a little saccharine, so heads up. Well technically there are, but we know the MMORPG industry is going through a bad time and unfortunately there aren't many games that are still active enough to make worth a try. It's not like there are hundreds of games to choose from anyway. Those threads are boring, are getting repetitive, don't add up anything, and to me it seems the people who ask them didn't even bother investigating. Whatever OP wants, be it sandbox, open skills, f2p/p2p, open world pvp, populated, etc., leads to the same answers. If you wouldn't mind, I'd love to hear what everyone else thinks MMORPGs are lacking and what the future of MMORPGs needs.",False,self,t5_2qlxw,False,True,t3_14bdb5,ġ376469229.0,96,2p.com,1kc5ua,why did this man create 129 accounts for nothing in world of warcraft?,fagan0,108,12,42,ġ364919716.0,93,1bityd,"Camelot Unchained Kickstarter, A PvP Sandbox MMORPG created by DAoC Founder",Sketchit,108,15,36,ġ368546368.0,89,1ebimc,Rift going F2P on June 12th!,Corix,104,15,114,ġ365294834.0,83,1btrak,"""This is what the World (of Warcraft) looked like in 2003"" (xpost from /r/WoW)",blackhydra866,95,12,31,ġ358869913.0,75,17252h,Elder Scrolls Online Beta Signup!,stealthmoe,82,7,57,ġ359920655.0,73,i.,17tka3,"Final Boss in the Rift raid ""Endless Eclipse""",EchoesIE,82,9,10,ġ371057585.0,66,1g7gvf,Rift goes f2p today!,SadDragon00,76,10,58,ġ376577862.0,60,self.MMORPG,1kf5kt,"All these ""looking for a new mmorpg"" threads.",crowquilled,91,31,70,"Am I the only one who is a bit tired of them? Every day the same question or similar is brought up, and almost every day the answer is split among the same couple of good active games the market currently has: FFXIV, Eve, Rift, Tera, GW2, and I'm probably forgetting some, but it hardly goes beyond that.

I think the biggest problem with today's MMORPGs is that they lack different kinds of content(more importantly than volume, its quality and variety), complexity when it comes to gameplay(most MMORPGs are very streamlined these days), and difficulty(most MMORPGs are just a walk in the park these days).


But fortunately I have some very talented friends!). I'm thinking about starting an MMORPG project with some friends(yeah I know, there are a lot of obstacles in the way and it's a lot of work to do.

As a long time player of MMORPGs I have noticed a general trend that the lifespan of MMORPGs seems to be shrinking and that MMORPG players seem to have very little faith in developers taking their games in the right direction. I was wondering what you think today's MMORPGs are lacking. Created_utc,score,domain,id,title,author,ups,downs,num_comments,selftext,link_flair_text,over_18,thumbnail,subreddit_id,edited,link_flair_css_class,author_flair_css_class,is_self,name,url,distinguishedġ354698951.0,117,self.MMORPG,14bdb5,What do you think today's MMORPGs are lacking?,skebeedoo,130,13,320,"Hello r/MMORPG.
